Comic Review – Mark Millar – Judge Dredd – The Great Brain Robbery

Comic Review – Mark Millar – Judge Dredd – The Great Brain Robbery

2000 AD 1993 – Spoiler alerts


Seat covers in FAB Café, Manchester

Picture belongs to author

This one could have been way better as it will end with the biggest cop-out conclusion of just about any Judge Dredd story. I hate it when a potentially great story idea like this is thrown away so casually. I felt as if I could have done this one better myself.

The initial premise is exciting enough. A villain has got hold of a gun that can steal ideas out of people’s minds. The good memories are then sold to rich lazy businessmen who get to enjoy the memory of experiences they never actually had. It is a brilliant science-fiction idea that could easily have been the subject of a novel or a movie.

Initial attacks are on soft easy targets such as homeless people, and the story commences as we witness such an attack, which Dredd investigates. He recognizes the symptoms as indicative of the growing craze for memory guns which is already rife in Megacity One. This stops the weapon seeming quite so unique and given the nature of crime in the city such guns not being used more seems unlikely.

The recipients of the memories are bored with the scraps of memories taken from the minds of the poor. One man dares to pay to get the memories of Judge Dredd who is then shot with the gun, but loses only a few minor memories. He pursues the felon and gets to the rich man just as he injects himself with the memories, only for his head to explode. Dredd asserts that his memories are too rich, dark and evil for another man’s head.

So much could have been made of giving someone even some of Dredd’s thoughts that this silly joke ending is a pointless anti-climax.

Arthur Chappell

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